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Debugging for TriCore/AURIX™ with the PLS Universal Debug Engine UDE - Live Online Training

  • Content
     
  • Objectives
     
  • Participants
     
  • Requirements
     

You know the features of the PLS debugger and can use them to debug a microcontroller system. You are able to write and test script files that set up your debug session.

Hardware and software architects, hardware and software developers, test engineers

Basic knowledge of microcontroller architectures (ARM, AURIX™, TriCore™, XE16x).

PLS UDE Basics

  • Debug session set-up
  • PLS UDE GUI (user interface)
  • Register and memory access: display, modification
  • Debug process: start/stop/single-step, breakpoints
  • Sample-based code profiling

High-level Language Debugging with the PLS UDE Debugger

  • Loading an application (Flash programming)
  • Displaying/ initializing/ changing variables
  • Displaying stack/ call stack contents (stack/ call stack view)
  • Monitoring variables at runtime

PLS UDE Script Language

  • Generating script files
  • Debugging script files

Multicore Debugging

  • Debug session set-up for multicore (for two or more cores)

The training price includes:
Training documentation, your training certificate and target HW etc. where required.


ALL INCLUSIVE!

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Related trainings

Live-Online-Training

Duration
1 day
Training code: LE-UDEPLS
* Price per attendee, in Euro plus VAT

> Registration form download (PDF)
> Training details as PDF

Face-To-Face - English

Duration
1 day  

Live Online - German

Duration
1 day  

Face-To-Face - German

Duration
1 day  

Debugging for TriCore/AURIX™ with the PLS Universal Debug Engine UDE - Live Online Training

Content

PLS UDE Basics

  • Debug session set-up
  • PLS UDE GUI (user interface)
  • Register and memory access: display, modification
  • Debug process: start/stop/single-step, breakpoints
  • Sample-based code profiling

High-level Language Debugging with the PLS UDE Debugger

  • Loading an application (Flash programming)
  • Displaying/ initializing/ changing variables
  • Displaying stack/ call stack contents (stack/ call stack view)
  • Monitoring variables at runtime

PLS UDE Script Language

  • Generating script files
  • Debugging script files

Multicore Debugging

  • Debug session set-up for multicore (for two or more cores)